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Posts tagged UX
In a few short months you can be delivering cake to cartoon avatars in your house with the Wii U Game Pad.
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UX Principle: Clearly Perceived Affordances

posted June 25, 2012 by Michael Ferguson
In this week’s UX Principle post, Michael explains the importance of clearly perceived affordances, or “making what’s clickable obvious,” in designing user experience. Read more »
Tags: E3, Service Alley, user experience, UX, UX Principle
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UX Principle: Forgiveness

posted June 21, 2012 by Michael Ferguson
In the first post of a recurring series, Labs’ resident user experience guru, Michael Ferguson, explains how UX practitioners take the idea of forgiveness into account when designing and analyzing the user experience. Read more »
Tags: best of the blog, forgiveness, Snooki, user experience, UX, UX Principle, WPSR
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Facebook's "Like" button illustrates the UX principle of simplicity
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UX Principle: Simplicity

posted May 29, 2012 by Michael Ferguson
In this week’s UX Principle post, Michael Ferguson discusses an idea integral to UX thinking: the principle of simplicity. Read more »
Tags: Facebook, Steve Krug, trove, user experience, UX, UX Principle
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UX Principle: Responsiveness

posted May 18, 2012 by Michael Ferguson
Last week, user experience director Michael Ferguson explained the importance of forgiveness as an integral element of user experience. In this week’s post, he tackles another tenet of UX thinking: responsiveness. Read more »
Tags: Personal Post, Siri, user experience, UX, UX Principle
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Your News on WPSR for iPhone
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Social Reader Mobile: Share on the Go

posted February 7, 2012 by Camellia George
As the interaction designer on the Labs team, I thought it might be helpful to highlight for readers a few nifty features of the mobile design that offer new ways of interacting with Social Reader’s streams of information. Read more »
Tags: Android, Design, iPhone, iPod Touch, Kindle Fire, UI, UX, WPSR, WPSR Mobile
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